machinima
US /məˈʃɪnɪmə/
UK /məˈʃɪn.ɪ.mə/
名詞
機器動畫
the art of creating animated films using real-time 3D graphics engines, typically from video games
範例:
•
Many early examples of machinima were made using the game Quake.
許多早期的機器動畫作品都是使用遊戲《雷神之錘》製作的。
•
The director is known for his innovative use of machinima in his films.
這位導演以其在電影中創新性地使用機器動畫而聞名。